Born in 1999
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Vib ribbon was released on the Playstation in 1999 and was developed by NanaOn-Sha, who specialise in rhythm games, most notably Parappa The Rapper which was the first of its genre.
The louder and faster the track, the harder the level became.
The player controlled a crudely drawn stick figure rabbit named Vibri, who travelled across a 2D line. In order to reach the end of her journey, Vibri had to overcome a selection of obstacles consisting of loops, spikes, pits and blocks. This could be done by pressing one of the four corresponding buttons for each trap at the correct time.
The game got harder when the obstacles combined, however. Meaning you had to press a variety of two button combinations in quick succession. As simple as it sounds, thinking and reacting fast enough could be extremely hard. Not only that, but the songs on the game frequently changed tempo and the obstacles often switched position at the last second, just to keep you on your toes!
If Vibri hit too many traps, she would turn into a frog, then a worm and eventually disappear. If she dodged enough obstacles in a row, she would magically acquire wings and a crown. This game very unique upon its release, as it was the first of its kind where you could put your own CDs into the Playstation and play each track within the game, making the game as deep as your music collection.
The levels would randomly generate according to the song's rhythm. The louder and faster the track, the harder the level became. This could prove most unfortunate for any metal fans!
Sequels included Mojib Ribbon and Vib Ripple, which were only ever released in Japan. Vib Ribbon is remembered as one of the most unique ever. Its graphics were instantly recognisable, its gameplay became a staple for the genre and players needn't worry about the soundtrack as they supplied their own!
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