Born in 1995
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When I first played EarthBound, I didn't know what to make of it. I rented it because the giant box the game came with looked cool, and it came with the Players Guide when I rented it.
I'll always remember EarthBound for being one of the funniest games I've ever playedSeeing the simplistic graphics drew me in, but I wound up staying for the concept of a meteorite crashing in a small town and bringing on the near-end of days.
I'll always remember EarthBound for being one of the funniest games I've ever played, while at the same time knowing when to be serious and thoroughly engaging to the player. The final battle is absolutely unforgettable, and to this day it's still gives me the creeps.
To be honest, EarthBound still stands as this gamer's favorite game of all time, and with good reason. EarthBound is an adventure RPG centered around a young boy named Ness, whom is sent on an unlikely journey to save the world when a meteorite crashes near his house and he finds out that it's his destiny to save the world from an evil force named Giygas. Along the way, he meets up with three others; Paula, a young girl with psychic abilities; Jeff, an intelligent young man that's talented with weapons; and Poo, a Prince from the land of Dalaam. Of course, the character's names can be changed.
Throughout the game, the four characters use their abilities in an active battle system to take out enemies and gain experience. What sets Earthbound's battle system apart is its rotating HP counters, where a character can avoid death by taking out enemies soon after being mortally damaged. Psychic abilities can be used offensively in battle, or can be used outside of battle to heal characters, though Jeff does not wield these powers.
Review by Jack Treese
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