Hawkeye

PC
  • Thalamus

  • FormatVideo Game
  • TypeAction
  • SystemMicrocomputer

I was about 9 years old when I first experienced Hawkeye. I shared my C64 obessesion with my older cousin (who would have been about 12 at the time), and he often had the latest games as soon as they were released.

Looking back on it now, I still get a bit gooey eyed.

On one visit, he brought Hawkeye with him. I was part terrified/part awestruck by the amazing loading screen, depicting the cyborg protagonist from the game. The loading music was excellent, and you could tweak the sounds being played. Once the game loaded, it didn't disappoint - the graphics were among the best I had seen, with wonderfully animated sprites, beautiful parallax backgrounds and an array of weird and wonderful enemies.

The premise of the game is straightforward, you explore the level to find puzzle pieces, blasting at anything that gets in the way with an array of different (awesome) weapons. The location of the pieces is indicated by two hawks at either side of the top screen. Once you've collected the pieces, you make your way to the exit, and continue onto the next stage. It's tougher than it sounds though, as the enemies are relentless and and it requires some pixel perfect jumps in places.

Looking back on it now, I still get a bit gooey eyed. The gameplay can get a bit repetitive, and the controls are awkward. But I think it shows the power of the C64 really well. The same cousin also introduced me to Turrican II on the Amiga, so I've got a lot to thank him for :)

Review by Richard Tappenden AKA @Retrotap

Commodore 64 - Hawkeye

 

Commodore 64 - Hawkeye

  • Thalamus

  • FormatVideo Game
  • TypeAction
  • SystemMicrocomputer

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