Born in 1989
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One of the most interesting things to happen in the UK in the 80s was the hostage situation which was resolved on live TV when the British SAS blew their way through the terrorists inside.
At the time this felt like a very grown up and serious simulation due to it’s unique news-like presentation.Andy Pryer
It’s perhaps odd then that we only had the one game inspired by this scenario. As the developer of the game is French, the action naturally takes place in Paris.
We assume negotiations have failed by this point, otherwise if this is the French’s first response then they’re more badass than their reputation would leave us to believe. Taking the tone of a serious thriller, you’re firstly briefed using a map of the street which shows vantage points for snipers.
The first objective is to position up to three snipers, each with a different view of the building. This is done by moving each along the street, sticking to the shadows and avoiding the searchlights, get caught in the light and you’re likely to get shot.
Once in position the snipers can snipe at the silhouetted terrorists through the window. Patience and a steady aim is the order of the day here. You won’t get them all, but you can thin them out in preparation for the assault team. Once the snipers have done their job, it time to enter and search the building abseiling down and dramatically crashing through the glass. The action then changes to a maze shooter, but be careful, remember the hostages you’re there to save. You have a radar and map of the building to help, but quick reactions and split second decision making are going to be the decisive skills in this encounter.
At the time this felt like a very grown up and serious simulation due to it’s unique news-like presentation. Not a huge game, it’s possible to complete it in under 10 mins, but it isn’t easy and once you have saved the hostages, you’ll want to do it again only faster and with less collateral damage.
Review by Andy Pryer
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